AgsAddRecall

AgsAddRecall — add recall object to context

Synopsis

#include <ags/audio/task/ags_add_recall.h>

struct              AgsAddRecall;
struct              AgsAddRecallClass;
AgsAddRecall *      ags_add_recall_new                  (GObject *context,
                                                         AgsRecall *recall,
                                                         gboolean is_play);

Description

The AgsAddRecall task adds AgsRecall to context.

Details

struct AgsAddRecall

struct AgsAddRecall {
  AgsTask task;

  GObject *context;

  AgsRecall *recall;
  gboolean is_play;
};

struct AgsAddRecallClass

struct AgsAddRecallClass {
  AgsTaskClass task;
};

ags_add_recall_new ()

AgsAddRecall *      ags_add_recall_new                  (GObject *context,
                                                         AgsRecall *recall,
                                                         gboolean is_play);

Creates an AgsAddRecall.

context :

may be AgsAudio, AgsChannel or AgsRecall

recall :

the AgsRecall to add

is_play :

if TRUE non-complex recall

Returns :

an new AgsAddRecall.

Since 0.4