AgsAppendAudio

AgsAppendAudio — append audio object to audio loop

Synopsis

#include <ags/audio/task/ags_append_audio.h>

struct              AgsAppendAudio;
struct              AgsAppendAudioClass;
AgsAppendAudio *    ags_append_audio_new                (GObject *audio_loop,
                                                         GObject *audio);

Description

The AgsAppendAudio task appends AgsAudio to AgsAudioLoop.

Details

struct AgsAppendAudio

struct AgsAppendAudio {
  AgsTask task;

  GObject *audio_loop;
  GObject *audio;
};

struct AgsAppendAudioClass

struct AgsAppendAudioClass {
  AgsTaskClass task;
};

ags_append_audio_new ()

AgsAppendAudio *    ags_append_audio_new                (GObject *audio_loop,
                                                         GObject *audio);

Creates an AgsAppendAudio.

audio_loop :

the AgsAudioLoop

audio :

the AgsAudio to append

Returns :

an new AgsAppendAudio.

Since 0.4