AgsAppendRecall

AgsAppendRecall — append recall object to audio loop

Synopsis

#include <ags/recall/task/ags_append_recall.h>

struct              AgsAppendRecall;
struct              AgsAppendRecallClass;
AgsAppendRecall *   ags_append_recall_new               (GObject *audio_loop,
                                                         AgsDevoutPlay *devout_play);

Description

The AgsAppendRecall task appends AgsRecall to AgsAudioLoop.

Details

struct AgsAppendRecall

struct AgsAppendRecall {
  AgsTask task;

  GObject *audio_loop;
  AgsDevoutPlay *devout_play;
};

struct AgsAppendRecallClass

struct AgsAppendRecallClass {
  AgsTaskClass task;
};

ags_append_recall_new ()

AgsAppendRecall *   ags_append_recall_new               (GObject *audio_loop,
                                                         AgsDevoutPlay *devout_play);

Creates an AgsAppendRecall.

audio_loop :

the AgsAudioLoop

recall :

the AgsRecall to append

Returns :

an new AgsAppendRecall.

Since 0.4