AgsApplySequencerLength

AgsApplySequencerLength — apply sequencer length to delay audio

Synopsis

#include <ags/audio/task/recall/ags_apply_sequencer_length.h>

struct              AgsApplySequencerLength;
struct              AgsApplySequencerLengthClass;
AgsApplySequencerLength * ags_apply_sequencer_length_new
                                                        (GObject *gobject,
                                                         gdouble length);

Description

The AgsApplySequencerLength task applys sequencer length to AgsDelayAudio.

Details

struct AgsApplySequencerLength

struct AgsApplySequencerLength {
  AgsTask task;

  GObject *gobject;

  gdouble length;
};

struct AgsApplySequencerLengthClass

struct AgsApplySequencerLengthClass {
  AgsTaskClass task;
};

ags_apply_sequencer_length_new ()

AgsApplySequencerLength * ags_apply_sequencer_length_new
                                                        (GObject *gobject,
                                                         gdouble length);

Creates an AgsApplySequencerLength.

gobject :

the GObject

sequencer_length :

the sequencer length to apply

Returns :

an new AgsApplySequencerLength.

Since 0.4